Archipel, an educational video game intended for children aged 8 and over, effectively combines the learning of fundamental knowledge and the pleasure of the game. In a rich and colorful universe, young players learn to identify polyhedra, program movements or yet to challenge a fearsome kraken in a mental arithmetic test.
Designed for use in schools, Archipel comes with a complete classroom management platform. Teachers can assign exercises adapted to the specific needs of each student, monitor their progress in real time, and adjust the educational content accordingly. In addition, Archipel offers a variety of additional educational materials, such as vouchers redeemable for in-game rewards and tools to enrich gaming sessions, such as conversion tables and solid patterns.